It looks like Anheuser-Busch, America's largest brewer, is close to ending its
experiment with Bud.tv, the company's Internet video site launched earlier this
year. This is according to
, which seems to know about such things. Bud.tv was launched with
the expectation of serving 2-3 million unique visitors but seemed to be
generating only about 10 percent of that number despite A-B having spent a
reported $30 million on the "network?"
So what happened? Why can that dancing guy or lonelygirl or any number
of other video projects (Rocketboom, anyone?) reach numbers WAY better than
Bud.tv and do so on little or no money.
The first problem, of course, is Budweiser, itself. The King of Beers?
Hardly.
Here's the typical lifecycle for new technologies as compared to Bud.tv and
YouTube:
Stage 1 -- Technology is developed by a
geek or geeks who think it is a cool idea and just have to have
it.
Bud.tv was developed by highly-paid ad and marketing
executives who can't code and wouldn't watch Bud.tv if they weren't being paid
to do so.
YouTube was developed by three geeks who thought it was a
cool idea and just had to have it.
Stage 2 -- Revenue does not appear in
substantial amounts for several months. Business either lives or dies as
a result.
Bud.tv cost $30 million so anything less than millions in
revenue would be considered failure. Business was doomed.
YouTube cost nothing to develop and began with a $99 per
month server, scaling-up as traffic and revenue grew... pocket change to
begin.
Stage 3 -- Early adopters find site, making it
modestly popular.
Bud.tv couldn't find enough early adopters who drank
Bud. No surprise there. Business was doomed.
YouTube early adopters not only provided enough revenue to
grow the system, they provided the CONTENT to grow the system.
Stage 4 -- Absent viral growth, early adopters
get bored and go away.
Bud.tv didn't even get this far. Users failed to
provide content, losses too great. Business was doomed.
YouTube experienced viral growth and never looked back.
Stage 5 -- Business has enough capital to
survive post-early adopter dip, eventually finds market and
succeeds.
Bud.tv was over-capitalized, over-produced, and never had a
chance to make it this far. Business was doomed.
YouTube sold to Google for $1.65 billion. Film at 11.
So Bud.tv was doomed from the start. It attempted to build buzz around
something not very buzzworthy, spent WAY too much money to ever be profitable
in the imagined time frame, and generally used content created for pay by
people who didn't drink Bud except at client meetings.
Now it is easy for me to write this in retrospect, but I think most people
could have predicted it. The better exercise at this point might be to
figure out how such a site might have been able to succeed, because I think it
can be done. Here's how:
1) Choose a different beer.
The problem with Bud as a beer is that it is aimed at people who don't
participate much in social networking or video sharing web sites. In one
sense this was deliberate on the part of Anheuser-Busch because they were
ideally trying to attract new drinkers, but the web just doesn't work that
way. You have to start with the enthusiasm then add technology, not the
other way around. To be successful, beer.tv (our straw man) ought to
start with a beer label that already has a fanatical following among
techies. I'm no beer expert, but Sierra Nevada, Samuel Adams, or even
Anchor Steam would have had far better chances of succeeding than Bud, in part
because they are more modest operations with more modest aspirations.
2) Choose different developers -- a
different kind of developer, too. Start with beer drinkers --
fanatical beer drinkers -- then get them to fight for the chance to develop
your beer site. It's all about the beer.
3) Spend less money. Rather
than building a network, create a seed that encourages a more organic network
growth based as much as possible on user-generated video. The network
acts as a catalyst providing the hosting and the social networking structure,
but counting primarily on users to fill it out. This is not just to save
money but also to allow the intelligence of the mob to rule, taking the site
where it SHOULD go to reach more eyeballs, not where you and your experts
THINK it should go.
4) Spend money more wisely working to
catalyze content. Commission some examples, sure, but spend even
more money running video contests with prizes that involve huge quantities of
brew, NOT money. Don't make shows as much as events. Think
redbull.tv.
5) Scale the business up over
time. Start small and grow as-needed, not as-fantasized.
The saddest part about Bud.tv is that it might have succeeded had it been the
brainchild of the wacky nephew of an A-B regional distributor. As they
did it, though, Bud.tv was far too professional to have succeeded in the
current market.
1. Posted by: Bonnie-O on May 24, 2007 5:12 PM:
Brilliant article Mr. Cringely. Truly. It all seems so obvious. "They" just don't get it.